Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20078
?
29557
?
36238
?
29104
?
7587
?
33698
?
12929
?
15360
?
12167
?
23050
Total damage to objectives
4625
51506
7104
4895
1772
4538
26932
4116
4187
1870
Total damage to buildings
4625
594
6306
4895
1014
4538
2189
3005
3428
1224
Total damage shielded
0
0
1770
0
0
0
0
0
0
523
Total heals on teammates
0
0
0
0
6362
0
0
0
0
0

Abilities usage

in numbers

Dark Binding (Q)

56xpressed

Tormented Shadow (W)

41xpressed

Black Shield (E)

19xpressed

Soul Shackles (R)

8xpressed

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Morgana

Toughest Matchups

These champions counter Aatrox
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Soraka
58.5%
499 Matches
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Milio
57.9%
546 Matches
?
Velkoz
55.5%
465 Matches
?
Zyra
53.6%
714 Matches
?
Karma
53.6%
640 Matches
?
Sona
53.6%
338 Matches
?
Bard
53.4%
178 Matches
?
Lux
52.9%
2226 Matches
?
Lulu
52.4%
1105 Matches
?
Nami
51.6%
1008 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.9% WR(15955 Matches)
?
?
50.2% WR(4001 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.70% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Morgana
?
Alistar
2.20KDA2.57
0.42%Kill Participation0.41%
43Vision Score52
23,050Damage Dealt7,587
8Max CS Advantage3
21CS in First 10 Minutes16

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in your favor.

You could use this early advantage to purchase items like:

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2Max Level Lead1
Blue56,037G
Difference+8,609G
Red47,428G
?
9,434G
?
13,468G
?
13,181G
?
12,146G
?
7,808G
1,173G
3,103G
4,168G
3,981G
1,470G
10,607G
?
10,365G
?
9,013G
?
8,165G
?
9,278G
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